Brave-Jump

A Brave Jump, also called a Super Jump, is an ability shared by most bosses. It allows for mobility and escape.

Execution and Use
By holding right click or crouch, the Brave-Jump is charged. The Jump must be charged at least 50% for it to activate. Once the respective button is released, the boss will be flung into the air, in whatever direction they were looking in (This direction must be at a certain degree upward; jumping straight sideways will not work). The velocity and height will increase the longer is is charged. Once a Brave-jump is used, the player will have to wait approximately 8 seconds before it can be used again.

Brave-jumps have many potential uses. Brave-jumps can be used for getting around the map more easily, and to catch up to key targets. They can also be used to escape a difficult situation, or to confuse enemies. They are also one of the main ways to set-up a Goomba Stomp

Super-Duper-Jump
The Super-Duper-Jump is an alternate form of the Brave-jump. It can only be used when the boss is stuck in a deep pit or otherwise very hard to get out of area (such as the cliffside in Degroot Keep or the pit in Nucelus). The Super-Duper-Jump reaches a much higher altitude than the regular Brave-jump to help the user get out of the area. It is becomes instantly ready, skipping the waiting time between Brave-Jumps.

Trivia

 * The Brave-Jump is most common right-click ability, with the second being Teleport.